In a new plane...
3xp Stat point
2xp Skill point
1xp extras eg. awesome, gnarly, burn
Skills start off will 1. further skill points cost.
|Awesome 1:||Set a die before a roll. (good for aiming)|
|Awesome 2:||Set a die after a roll. (auto succeed)|
|Awesome 3:||Set a die before and after a roll.|
|Wicked fast:||Adds one to the width of each roll for the skill for each time bought|
|Gnarly:||Add one to the damage of a hit for each time this is bought for the skill.|
|Burn:||This continues to inflict damage on the person who was hit with this skill. They have to spend a round patting the fire out before the damage stops..|
|Spray:||Each time this is bought lets you keep an extra set of damage dice.
if you roll 3×6, 2×2 and 1×5 and have bought spray 1 you do damage to location 6 and 2
|Area:||Adds a 5ft radius to the attack from the main target. Each person in the area of this attack rolls the area die/dice and each number is one damage to that number location.|